Here is a list of all class members with links to the classes they belong to:
- r -
- R : SineSpace.Scripting.Types.SColor
- Radio : SineSpace.Scripting.Types.SGameObject
- Radius : SineSpace.Scripting.Components.SCapsuleCollider, SineSpace.Scripting.Components.SCharacterController, SineSpace.Scripting.Components.SNavMeshAgent, SineSpace.Scripting.Components.SNavMeshObstacle, SineSpace.Scripting.Components.SSphereCollider, SineSpace.Scripting.Components.SWheelCollider
- Random() : SineSpace.Scripting.Library.SMath
- RandomAcceleration : SineSpace.Scripting.Components.SCloth
- RandomInteger() : SineSpace.Scripting.Library.SMath
- RandomRange() : SineSpace.Scripting.Library.SMath
- RandomSeed : SineSpace.Scripting.Components.SParticleSystem
- randomSeed : SineSpace.Scripting.Types.SParticle
- Range : SineSpace.Scripting.Components.SAudioReactiveLight, SineSpace.Scripting.Components.SEventCalendar, SineSpace.Scripting.Components.SLight
- Rank : SineSpace.Scripting.Types.SScore
- RankingScore : SineSpace.Scripting.Types.SPublicRegion
- RayCast() : SineSpace.Scripting.Scene.SPhysics
- Raycast() : SineSpace.Scripting.Client.SUI, SineSpace.Scripting.Components.SGraphicRaycaster
- RayCastSingle() : SineSpace.Scripting.Scene.SPhysics
- RaycastTarget : SineSpace.Scripting.Components.SUIRawImage
- ReadOnly : SineSpace.Scripting.Components.SUIInputField
- Ready : SineSpace.Scripting.Components.SNetworking, SineSpace.Scripting.Components.SStateMachine
- RealName : SineSpace.Scripting.Player.SUserProfile
- Rebind() : SineSpace.Scripting.Components.SAnimator
- ReceiveEvent() : SineSpace.Scripting.Components.SNetworking
- ReceiveShadows : SineSpace.Scripting.Components.SLineRenderer, SineSpace.Scripting.Components.STrailRenderer
- ReconnectGlobalNetwork() : SineSpace.Scripting.Network.SNetwork
- Rect : SineSpace.Scripting.Components.SRectTransform
- RectTransform : SineSpace.Scripting.Types.SGameObject
- Red : SineSpace.Scripting.Types.SColor
- ReferenceExists() : SineSpace.Scripting.Scene.SHost
- ReferenceExistsAndNotEmpty() : SineSpace.Scripting.Scene.SHost
- ReferencePixelsPerUnit : SineSpace.Scripting.Components.SUICanvas
- ReflectionBounces : SineSpace.Scripting.RenderSettings.SRenderSettings
- ReflectionIntensity : SineSpace.Scripting.RenderSettings.SRenderSettings
- ReflectionProbe : SineSpace.Scripting.Types.SGameObject
- RefreshLayout() : SineSpace.Scripting.Components.SContentSizeFitter
- RefreshShownValue() : SineSpace.Scripting.Components.SUIDropdown
- RegexMatchResult() : SineSpace.Scripting.Library.SString
- Regional() : SineSpace.Scripting.Types.SDateTime
- RegionID : SineSpace.Scripting.Scene.SScene, SineSpace.Scripting.Types.SSubRegion
- Regions : SineSpace.Scripting.Types.SPublicRegion
- Register() : SineSpace.Scripting.Types.SAvatar
- RegisterBroadcastFunction() : SineSpace.Scripting.Client.SShared
- RegisterFunction() : SineSpace.Scripting.Client.SShared, SineSpace.Scripting.Components.SBrowserSurface
- RegisterWindow() : SineSpace.Scripting.Client.SWindows
- ReleaseCamera() : SineSpace.Scripting.Scene.SCameraManager
- Reload() : SineSpace.Scripting.Components.SBrowserSurface
- RemainingDistance : SineSpace.Scripting.Components.SNavMeshAgent
- remainingLifetime : SineSpace.Scripting.Types.SParticle
- RemoveAuthVideoUser() : SineSpace.Scripting.Components.SVoiceZone
- RemoveAuthVoiceUser() : SineSpace.Scripting.Components.SVoiceZone
- RemoveCommandBufferFromCamera() : SineSpace.Scripting.Scene.SPostFX
- RemoveFromHotbar() : SineSpace.Scripting.Player.SInventory
- RemoveLayer() : SineSpace.Scripting.Types.SLayerMask
- Renderer : SineSpace.Scripting.Types.SGameObject
- RenderOrderPriority : SineSpace.Scripting.Components.SGraphicRaycaster
- RenderProbe() : SineSpace.Scripting.Components.SReflectionProbe
- RenderQueue : SineSpace.Scripting.Types.SMaterial
- RenderSettings : SineSpace.Scripting.Scene.SScript
- Repeat() : SineSpace.Scripting.Library.SMath
- Replace() : SineSpace.Scripting.Library.SString
- ReportError() : ScriptClass
- RequestLeaderboard() : SineSpace.Scripting.Scene.SActivity
- RequestRefresh() : SineSpace.Scripting.Player.SInventory
- RequestURLPermission() : SineSpace.Scripting.Components.SBrowserSurface
- Reset() : SineSpace.Scripting.Components.SScriptingRuntime
- ResetCenterOfMass() : SineSpace.Scripting.Components.SRigidbody
- ResetInertiaTensor() : SineSpace.Scripting.Components.SRigidbody
- ResetOutfit() : SineSpace.Scripting.Types.SAvatar, SineSpace.Scripting.Types.SAvatarAppearance
- ResetOutfitToTemplate() : SineSpace.Scripting.Types.SAvatar, SineSpace.Scripting.Types.SAvatarAppearance
- ResetQuest() : SineSpace.Scripting.Player.SQuests
- ResetSprungMasses() : SineSpace.Scripting.Components.SWheelCollider
- ResetTrigger() : SineSpace.Scripting.Components.SAnimator
- ResizeTextForBestFit : SineSpace.Scripting.Components.SUIText
- ResizeTextMaxSize : SineSpace.Scripting.Components.SUIText
- ResizeTextMinSize : SineSpace.Scripting.Components.SUIText
- Resources : SineSpace.Scripting.Components.SScriptingResources, SineSpace.Scripting.Components.SScriptingRuntime, SineSpace.Scripting.Scene.SScript, SineSpace.Scripting.Types.SGameObject
- Response : SineSpace.Scripting.Network.SWebResponse
- RestoreFocus() : SineSpace.Scripting.Scene.SPostFX
- Resume() : SineSpace.Scripting.Components.SEmbeddedVideo, SineSpace.Scripting.Components.SNavMeshAgent, SineSpace.Scripting.Components.SPlayableDirector
- RetrieveRegionValue() : SineSpace.Scripting.Scene.SPersistence
- RetrieveValue() : SineSpace.Scripting.Scene.SPersistence
- ReverbZoneMix : SineSpace.Scripting.Components.SAudioSource
- Rewind() : SineSpace.Scripting.Components.SAnimation
- Right : SineSpace.Scripting.Types.SGameObject, SineSpace.Scripting.Types.SRect, SineSpace.Scripting.Types.SVector
- Rigidbody : SineSpace.Scripting.Types.SGameObject
- Role : SineSpace.Scripting.Types.SGroupInfo
- Root : SineSpace.Scripting.Types.SGameObject
- RotateTowards() : SineSpace.Scripting.Types.SQuaternion
- Rotation : SineSpace.Scripting.Components.SAttachmentHelper, SineSpace.Scripting.Components.SAudioReactiveParticleSystem, SineSpace.Scripting.Components.SAudioReactiveTransform, SineSpace.Scripting.Types.SLandmark
- rotation : SineSpace.Scripting.Types.SParticle
- rotation3D : SineSpace.Scripting.Types.SParticle
- Round() : SineSpace.Scripting.Library.SMath
- RPM : SineSpace.Scripting.Components.SWheelCollider
- Runtime : SineSpace.Scripting.Scene.SScript
- RuntimeType : SineSpace.Scripting.Scene.SScript
- SRect() : SineSpace.Scripting.Types.SRect
- SRenderSettings() : SineSpace.Scripting.RenderSettings.SRenderSettings
- SResource() : SResource