Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Components.SSphereCollider Class Reference
Inheritance diagram for SineSpace.Scripting.Components.SSphereCollider:
ScriptClassComponent< SphereCollider >

Properties

SVector Center [get, set]
 
float Radius [get, set]
 
bool Enabled [get, set]
 
bool IsTrigger [get, set]
 
- Properties inherited from ScriptClassComponent< SphereCollider >
SGameObject GameObject [get]
 Return the GameObject which component added. More...
 

Property Documentation

◆ Center

SVector SineSpace.Scripting.Components.SSphereCollider.Center
getset

◆ Enabled

bool SineSpace.Scripting.Components.SSphereCollider.Enabled
getset

◆ IsTrigger

bool SineSpace.Scripting.Components.SSphereCollider.IsTrigger
getset

◆ Radius

float SineSpace.Scripting.Components.SSphereCollider.Radius
getset