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Sinespace Client 2025.6.311
Client-side scripting for Sinespace
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Public Member Functions | |
| SQuests (SScript sScript) | |
| void | StartQuest (int id) |
| Forces the quest present in the scene, with ID specified to start. | |
| int | GetQuestStep (int questID) |
| Forces the quest present in the scene, with ID specified to start. | |
| void | ResetQuest (int id) |
| Forces the quest present in the scene, with ID specified to reset. | |
| void | SetQuestStep (int questID, int step) |
| Forces the quest present in the scene, with ID specified to start. | |
| void | CompleteQuest (int questID) |
| Forces the quest present in the scene, with ID specified to start. | |
| void | AbortQuest (int id) |
| Forces the quest present in the scene, with ID specified to start. | |
| void | AwardAchievement (int id) |
| Forces the quest present in the scene, with ID specified to start. | |
| bool | HasAchievement (int id) |
| Forces the quest present in the scene, with ID specified to start. | |
| SineSpace.Scripting.Player.SQuests.SQuests | ( | SScript | sScript | ) |
| void SineSpace.Scripting.Player.SQuests.AbortQuest | ( | int | id | ) |
Forces the quest present in the scene, with ID specified to start.
| id | ID of a quest present in the scene |
| void SineSpace.Scripting.Player.SQuests.AwardAchievement | ( | int | id | ) |
Forces the quest present in the scene, with ID specified to start.
| id | ID of a quest present in the scene |
| void SineSpace.Scripting.Player.SQuests.CompleteQuest | ( | int | questID | ) |
Forces the quest present in the scene, with ID specified to start.
| questID | ID of a quest present in the scene |
| int SineSpace.Scripting.Player.SQuests.GetQuestStep | ( | int | questID | ) |
Forces the quest present in the scene, with ID specified to start.
| questID | ID of a quest present in the scene |
| bool SineSpace.Scripting.Player.SQuests.HasAchievement | ( | int | id | ) |
Forces the quest present in the scene, with ID specified to start.
| id | ID of a quest present in the scene |
| void SineSpace.Scripting.Player.SQuests.ResetQuest | ( | int | id | ) |
Forces the quest present in the scene, with ID specified to reset.
| id | ID of a quest present in the scene |
| void SineSpace.Scripting.Player.SQuests.SetQuestStep | ( | int | questID, |
| int | step ) |
Forces the quest present in the scene, with ID specified to start.
| questID | ID of a quest present in the scene |
| step | The step of the quest in the scene |
| void SineSpace.Scripting.Player.SQuests.StartQuest | ( | int | id | ) |
Forces the quest present in the scene, with ID specified to start.
| id | ID of a quest present in the scene |