Sinespace Client
2023.2.17543
Client-side scripting for Sinespace
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Public Member Functions | |
void | Play () |
void | Stop () |
void | Pause () |
void | UnPause () |
void | PlayOneShot (SResource clip, float volume) |
void | PlayClipAtPoint (SResource clip, SVector position, float volume=1f) |
Properties | |
bool | Enabled [get, set] |
bool | Loop [get, set] |
float | DopplerLevel [get, set] |
float | Volume [get, set] |
float | Pitch [get, set] |
float | Time [get, set] |
int | TimeSamples [get, set] |
float | Length [get] |
int | Samples [get] |
bool | IsPlaying [get] |
float | PanStereo [get, set] |
float | SpatialBlend [get, set] |
bool | Spatialize [get, set] |
bool | SpatializePostEffects [get, set] |
float | ReverbZoneMix [get, set] |
bool | BypassEffects [get, set] |
bool | BypassListenerEffects [get, set] |
bool | BypassReverbZones [get, set] |
float | Spread [get, set] |
int | Priority [get, set] |
bool | Mute [get, set] |
float | MinDistance [get, set] |
float | MaxDistance [get, set] |
SResource | AudioClip [get, set] |
Properties inherited from ScriptClassComponent< AudioSource > | |
SGameObject | GameObject [get] |
Return the GameObject which component added. More... | |
void SineSpace.Scripting.Components.SAudioSource.Pause | ( | ) |
void SineSpace.Scripting.Components.SAudioSource.Play | ( | ) |
void SineSpace.Scripting.Components.SAudioSource.PlayClipAtPoint | ( | SResource | clip, |
SVector | position, | ||
float | volume = 1f |
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) |
void SineSpace.Scripting.Components.SAudioSource.PlayOneShot | ( | SResource | clip, |
float | volume | ||
) |
void SineSpace.Scripting.Components.SAudioSource.Stop | ( | ) |
void SineSpace.Scripting.Components.SAudioSource.UnPause | ( | ) |
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