Sinespace Client
2023.2.17543
Client-side scripting for Sinespace
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Properties | |
bool | Enabled [get, set] |
Enable/Disable this light. More... | |
float | Range [get, set] |
Get/Set the effective range of the light source. More... | |
float | SpotAngle [get, set] |
Define the angle at the basement of a spot light’s cone. More... | |
float | Intensity [get, set] |
Get/Set the intensity of the light source. (Multiplied with the light color) More... | |
SVector | Color [get, set] |
Get/Set the color of the light. More... | |
SLightType | Type [get, set] |
Get/Set the type of light this source is. 0 = Directional, 1 = Point, 2 = Spot, 3 = Area. More... | |
Properties inherited from ScriptClassComponent< Light > | |
SGameObject | GameObject [get] |
Return the GameObject which component added. More... | |
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getset |
Get/Set the color of the light.
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getset |
Enable/Disable this light.
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getset |
Get/Set the intensity of the light source. (Multiplied with the light color)
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getset |
Get/Set the effective range of the light source.
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getset |
Define the angle at the basement of a spot light’s cone.
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getset |
Get/Set the type of light this source is. 0 = Directional, 1 = Point, 2 = Spot, 3 = Area.