Sinespace Client
2023.2.17543
Client-side scripting for Sinespace
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Properties | |
SGameObject | GameObject [get] |
Return the GameObject which component added. More... | |
Properties inherited from ScriptClass< T > | |
override bool | Alive [get] |
Return if the component is alive. More... | |
virtual bool | Alive [get] |
DynValue | CachedData [get, set] |
Properties inherited from ScriptClassWrapper< T > | |
T | _wrap [get] |
Additional Inherited Members | |
Public Member Functions inherited from ScriptClass< T > | |
void | ReportError (string error, bool fatal, UnityEngine.Object target=null) |
abstract void | Initialise (SScript runtime, object wrapper) |
Public Member Functions inherited from ScriptClassWrapper< T > | |
override void | Initialise (SScript runtime, object wrapper) |
Protected Member Functions inherited from ScriptClass< T > | |
void | Initialise (SScript runtime) |
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get |
Return the GameObject which component added.