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enum | SAmbientMode { SAmbientMode.Skybox = 0,
SAmbientMode.Trilight = 1,
SAmbientMode.Flat = 3,
SAmbientMode.Custom = 4
} |
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enum | SAppearanceSlider {
SAppearanceSlider.Asian,
SAppearanceSlider.European,
SAppearanceSlider.African,
SAppearanceSlider.FaceShape,
SAppearanceSlider.FaceWidth,
SAppearanceSlider.FaceLength,
SAppearanceSlider.ForeheadShape,
SAppearanceSlider.ForeheadDepth,
SAppearanceSlider.CheekHeight,
SAppearanceSlider.CheekWidth,
SAppearanceSlider.JawShape,
SAppearanceSlider.JawWidth,
SAppearanceSlider.JawHeight,
SAppearanceSlider.EyebrowHeight,
SAppearanceSlider.EyebrowDepth,
SAppearanceSlider.EyeHeight,
SAppearanceSlider.EyeSpacing,
SAppearanceSlider.EyeSize,
SAppearanceSlider.EyeWidth,
SAppearanceSlider.EyeballSize,
SAppearanceSlider.EyeInside,
SAppearanceSlider.EyeOutside,
SAppearanceSlider.EyelashLength,
SAppearanceSlider.NoseWidth,
SAppearanceSlider.NoseDepth,
SAppearanceSlider.NoseHeight,
SAppearanceSlider.NoseShape,
SAppearanceSlider.NoseTipShape,
SAppearanceSlider.NostrilWidth,
SAppearanceSlider.MouthWidth,
SAppearanceSlider.MouthHeight,
SAppearanceSlider.MouthDepth,
SAppearanceSlider.UpperLipWidth,
SAppearanceSlider.UpperLipThickness,
SAppearanceSlider.LowerLipWidth,
SAppearanceSlider.LowerLipThickness,
SAppearanceSlider.Smile,
SAppearanceSlider.EarHeight,
SAppearanceSlider.EarWidth,
SAppearanceSlider.Earlobe,
SAppearanceSlider.EarShape,
SAppearanceSlider.Muscular,
SAppearanceSlider.Toned,
SAppearanceSlider.Grand,
SAppearanceSlider.Lean,
SAppearanceSlider.SkullHeight,
SAppearanceSlider.SkullWidth,
SAppearanceSlider.SkullDepth,
SAppearanceSlider.NeckThickness,
SAppearanceSlider.ShoulderThickness,
SAppearanceSlider.UpperArmThickness,
SAppearanceSlider.ForearmThickness,
SAppearanceSlider.WristSize,
SAppearanceSlider.ElbowThin,
SAppearanceSlider.HandThickness,
SAppearanceSlider.HandTone,
SAppearanceSlider.FingerWidth,
SAppearanceSlider.BustProximity,
SAppearanceSlider.BustSize,
SAppearanceSlider.ChestDepth,
SAppearanceSlider.PectoralSize,
SAppearanceSlider.PectoralHeight,
SAppearanceSlider.AbdomenMiddle,
SAppearanceSlider.AbdomenDepth,
SAppearanceSlider.WaistWidth,
SAppearanceSlider.HipSize,
SAppearanceSlider.GlutesSize,
SAppearanceSlider.GlutesHeight,
SAppearanceSlider.LoveHandles,
SAppearanceSlider.ThighSize,
SAppearanceSlider.KneeTone,
SAppearanceSlider.ShinSize,
SAppearanceSlider.AnkleTone,
SAppearanceSlider.FootThickness,
SAppearanceSlider.FootTone,
SAppearanceSlider.ToeWidth,
SAppearanceSlider.HeadSize,
SAppearanceSlider.NeckSize,
SAppearanceSlider.ShoulderSize,
SAppearanceSlider.UpperArmSize,
SAppearanceSlider.ForearmSize,
SAppearanceSlider.HandSize,
SAppearanceSlider.SpineSize,
SAppearanceSlider.ChestSize,
SAppearanceSlider.UpperLegSize,
SAppearanceSlider.LowerLegSize,
SAppearanceSlider.FeetSize,
SAppearanceSlider.ToesSize,
SAppearanceSlider.HeadPosition,
SAppearanceSlider.NeckLength,
SAppearanceSlider.ForearmLength,
SAppearanceSlider.HandPosition,
SAppearanceSlider.SpineLength,
SAppearanceSlider.ChestLength,
SAppearanceSlider.UpperLegLength,
SAppearanceSlider.LowerLegLength,
SAppearanceSlider.FeetLength,
SAppearanceSlider.ToesLength,
SAppearanceSlider.ShoulderHeight,
SAppearanceSlider.ShoulderWidth,
SAppearanceSlider.FeetFloorOffset
} |
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enum | SDefaultReflectionMode { SDefaultReflectionMode.Skybox = 0,
SDefaultReflectionMode.Custom = 1
} |
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enum | SEmbeddedVideoState { SEmbeddedVideoState.NotInitialized,
SEmbeddedVideoState.Stopped,
SEmbeddedVideoState.Playing,
SEmbeddedVideoState.Paused
} |
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enum | SFogMode { SFogMode.Linear = 1,
SFogMode.Exponential = 2,
SFogMode.ExponentialSquared = 3
} |
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enum | SLandmarkType {
SLandmarkType.LandingZone = 0,
SLandmarkType.Area = 1,
SLandmarkType.Shop = 2,
SLandmarkType.Quest = 3,
SLandmarkType.Activity = 4,
SLandmarkType.Teleport = 5,
SLandmarkType.Music = 6,
SLandmarkType.Dance = 7,
SLandmarkType.Clothes = 8,
SLandmarkType.Vehicle = 9,
SLandmarkType.Item = 10
} |
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enum | SLightType { SLightType.Directional,
SLightType.Point,
SLightType.Spot,
SLightType.Area
} |
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enum | SParticleSystemTriggerEventType { SParticleSystemTriggerEventType.Inside = 0,
SParticleSystemTriggerEventType.Outside = 1,
SParticleSystemTriggerEventType.Enter = 2,
SParticleSystemTriggerEventType.Exit = 3
} |
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enum | SAccessType {
SAccessType.Disabled = 0,
SAccessType.FreeForall = 1,
SAccessType.FriendsOnly = 2,
SAccessType.ApprovedOnly = 3,
SAccessType.GroupsOnly = 4
} |
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