Sinespace Client
2023.2.17543
Client-side scripting for Sinespace
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Public Member Functions | |
SPostFX (SScript sScript) | |
SCommandBuffer | CreateCommandBuffer () |
void | AddCommandBufferToCamera (SCommandBuffer commandbuffer, int cameraEvent=19) |
void | RemoveCommandBufferFromCamera (SCommandBuffer commandbuffer, int cameraEvent=19) |
void | SetPostProfile (SResource customProfile) |
void | ClearPostProfile () |
void | SetCrepsecularRays (bool on, float thresR, float thresG, float thresB, float colorR, float colorG, float colorB, float falloff, float blurSize, int blurIterations, float intensity) |
void | SetAmbientOcclusion (bool on, float intensity, bool aoOnly) |
void | SetMotionBlur (bool on, float shutterAngle) |
void | SetBloom (bool on, float threshold, float intensity) |
void | SetAnamorphicFlares (bool on, float r, float g, float b, float intensity, float threshold, float spread, bool vertical) |
void | SetVignette (bool on, float r, float g, float b, float intensity) |
void | SetLensDirt (bool on, float threshold, SResource texture, float intensity) |
void | SetChromaticAberrationPost (bool on, float strength, float cornerBlur) |
void | SetFocus (SGameObject target) |
void | SupressFocus () |
void | RestoreFocus () |
void | SetLookUpTable (SResource lut) |
SineSpace.Scripting.Scene.SPostFX.SPostFX | ( | SScript | sScript | ) |
void SineSpace.Scripting.Scene.SPostFX.AddCommandBufferToCamera | ( | SCommandBuffer | commandbuffer, |
int | cameraEvent = 19 |
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) |
void SineSpace.Scripting.Scene.SPostFX.ClearPostProfile | ( | ) |
SCommandBuffer SineSpace.Scripting.Scene.SPostFX.CreateCommandBuffer | ( | ) |
void SineSpace.Scripting.Scene.SPostFX.RemoveCommandBufferFromCamera | ( | SCommandBuffer | commandbuffer, |
int | cameraEvent = 19 |
||
) |
void SineSpace.Scripting.Scene.SPostFX.RestoreFocus | ( | ) |
void SineSpace.Scripting.Scene.SPostFX.SetAmbientOcclusion | ( | bool | on, |
float | intensity, | ||
bool | aoOnly | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SetAnamorphicFlares | ( | bool | on, |
float | r, | ||
float | g, | ||
float | b, | ||
float | intensity, | ||
float | threshold, | ||
float | spread, | ||
bool | vertical | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SetBloom | ( | bool | on, |
float | threshold, | ||
float | intensity | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SetChromaticAberrationPost | ( | bool | on, |
float | strength, | ||
float | cornerBlur | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SetCrepsecularRays | ( | bool | on, |
float | thresR, | ||
float | thresG, | ||
float | thresB, | ||
float | colorR, | ||
float | colorG, | ||
float | colorB, | ||
float | falloff, | ||
float | blurSize, | ||
int | blurIterations, | ||
float | intensity | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SetFocus | ( | SGameObject | target | ) |
void SineSpace.Scripting.Scene.SPostFX.SetLensDirt | ( | bool | on, |
float | threshold, | ||
SResource | texture, | ||
float | intensity | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SetLookUpTable | ( | SResource | lut | ) |
void SineSpace.Scripting.Scene.SPostFX.SetMotionBlur | ( | bool | on, |
float | shutterAngle | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SetPostProfile | ( | SResource | customProfile | ) |
void SineSpace.Scripting.Scene.SPostFX.SetVignette | ( | bool | on, |
float | r, | ||
float | g, | ||
float | b, | ||
float | intensity | ||
) |
void SineSpace.Scripting.Scene.SPostFX.SupressFocus | ( | ) |