Sinespace Client 2025.3.19431
Client-side scripting for Sinespace
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Public Member Functions | |
float | GetAreaCost (int areaIndex) |
void | Move (SVector movement) |
void | Resume () |
void | SetAreaCost (int areaIndex, float cost) |
void | Stop () |
void | SetDestination (SVector position) |
new void | Wrap (SVector position) |
void | Warp (SVector position) |
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override void | Initialise (SScript runtime, object wrapper) |
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void | ReportError (string error, bool fatal, UnityEngine.Object target=null) |
void | Initialise (SScript runtime, object wrapper) |
Properties | |
bool | Enabled [get, set] |
float | Accelleration [get, set] |
float | AngularSpeed [get, set] |
int | AreaMask [get, set] |
bool | AutoRepath [get, set] |
bool | AutoBraking [get, set] |
bool | AutoTraverseOffMeshLink [get, set] |
int | AvoidancePriority [get, set] |
float | BaseOffset [get, set] |
SVector | DesiredVelocity [get] |
SVector | Destination [get, set] |
bool | HasPath [get] |
float | Height [get, set] |
bool | IsOnNavMesh [get] |
bool | IsOnOffMeshLink [get] |
bool | IsPathStale [get] |
SVector | NextPosition [get, set] |
SVector | PathEndPosition [get] |
bool | PathPending [get] |
float | Radius [get, set] |
float | RemainingDistance [get] |
float | Speed [get, set] |
SVector | SteeringTarget [get] |
float | StoppingDistance [get, set] |
bool | UpdatePosition [get, set] |
bool | UpdateRotation [get, set] |
SVector | Velocity [get] |
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SGameObject | GameObject [get] |
Return the GameObject which component added. | |
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override bool | Alive [get] |
Return if the component is alive. | |
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T | _wrap [get] |
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virtual bool | Alive [get] |
DynValue | CachedData [get, set] |
Additional Inherited Members | |
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void | Initialise (SScript runtime) |
float SineSpace.Scripting.Components.SNavMeshAgent.GetAreaCost | ( | int | areaIndex | ) |
void SineSpace.Scripting.Components.SNavMeshAgent.Move | ( | SVector | movement | ) |
void SineSpace.Scripting.Components.SNavMeshAgent.Resume | ( | ) |
void SineSpace.Scripting.Components.SNavMeshAgent.SetAreaCost | ( | int | areaIndex, |
float | cost ) |
void SineSpace.Scripting.Components.SNavMeshAgent.SetDestination | ( | SVector | position | ) |
void SineSpace.Scripting.Components.SNavMeshAgent.Stop | ( | ) |
void SineSpace.Scripting.Components.SNavMeshAgent.Warp | ( | SVector | position | ) |
new void SineSpace.Scripting.Components.SNavMeshAgent.Wrap | ( | SVector | position | ) |
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