Sinespace Client
2023.2.17543
Client-side scripting for Sinespace
|
Public Member Functions | |
SVector | ClosestPointOnBounds (SVector position) |
SVector | ClosestPoint (SVector position) |
bool | SimpleMove (SVector speed) |
int | Move (SVector motion) |
Properties | |
SVector | Center [get, set] |
bool | DetectCollisions [get, set] |
bool | EnableOverlapRecovery [get, set] |
float | Height [get, set] |
float | MinMoveDistance [get, set] |
float | Radius [get, set] |
float | SkinWidth [get, set] |
float | SlopeLimit [get, set] |
float | StepOffset [get, set] |
SVector | Velocity [get] |
Properties inherited from ScriptClassComponent< CharacterController > | |
SGameObject | GameObject [get] |
Return the GameObject which component added. More... | |
SVector SineSpace.Scripting.Components.SCharacterController.ClosestPointOnBounds | ( | SVector | position | ) |
int SineSpace.Scripting.Components.SCharacterController.Move | ( | SVector | motion | ) |
bool SineSpace.Scripting.Components.SCharacterController.SimpleMove | ( | SVector | speed | ) |
|
getset |
|
getset |
|
getset |
|
getset |
|
getset |
|
getset |
|
getset |
|
getset |
|
getset |
|
get |