Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Components.SAttachmentHelper Class Reference
Inheritance diagram for SineSpace.Scripting.Components.SAttachmentHelper:
ScriptClassComponent< AttachmentHelperBaseInternal >

Public Member Functions

void Attach ()
 
void Detach ()
 
void Start ()
 

Properties

bool Enabled [get, set]
 
SVector Offset [get, set]
 
SVector Rotation [get, set]
 
- Properties inherited from ScriptClassComponent< AttachmentHelperBaseInternal >
SGameObject GameObject [get]
 Return the GameObject which component added. More...
 

Member Function Documentation

◆ Attach()

void SineSpace.Scripting.Components.SAttachmentHelper.Attach ( )

◆ Detach()

void SineSpace.Scripting.Components.SAttachmentHelper.Detach ( )

◆ Start()

void SineSpace.Scripting.Components.SAttachmentHelper.Start ( )

Property Documentation

◆ Enabled

bool SineSpace.Scripting.Components.SAttachmentHelper.Enabled
getset

◆ Offset

SVector SineSpace.Scripting.Components.SAttachmentHelper.Offset
getset

◆ Rotation

SVector SineSpace.Scripting.Components.SAttachmentHelper.Rotation
getset