Here is a list of all class members with links to the classes they belong to:
- c -
- CachedData : ScriptClass
- CallBroadcastFunction() : SineSpace.Scripting.Client.SShared
- CallFunction() : SineSpace.Scripting.Client.SShared, SineSpace.Scripting.Components.SBrowserSurface
- CallScriptFunction() : SineSpace.Scripting.Components.SScriptingRuntime
- Camera : SineSpace.Scripting.Scene.SScript, SineSpace.Scripting.Types.SGameObject
- Cancel() : SineSpace.Scripting.Client.STween
- CanGoBack : SineSpace.Scripting.Components.SBrowserSurface
- CanGoForward : SineSpace.Scripting.Components.SBrowserSurface
- CanvasGroup : SineSpace.Scripting.Types.SGameObject
- CapsuleCast() : SineSpace.Scripting.Scene.SPhysics
- CapsuleCollider : SineSpace.Scripting.Types.SGameObject
- CaptionImage : SineSpace.Scripting.Components.SUIDropdown
- CaptionText : SineSpace.Scripting.Components.SUIDropdown
- CaretBlinkRate : SineSpace.Scripting.Components.SUIInputField
- CaretPosition : SineSpace.Scripting.Components.SUIInputField
- CaretWidth : SineSpace.Scripting.Components.SUIInputField
- CarveOnlyStationary : SineSpace.Scripting.Components.SNavMeshObstacle
- Carving : SineSpace.Scripting.Components.SNavMeshObstacle
- CastShadows : SineSpace.Scripting.Components.SLineRenderer, SineSpace.Scripting.Components.STrailRenderer
- Ceil() : SineSpace.Scripting.Library.SMath
- Center : SineSpace.Scripting.Components.SBoxCollider, SineSpace.Scripting.Components.SCapsuleCollider, SineSpace.Scripting.Components.SCharacterController, SineSpace.Scripting.Components.SNavMeshObstacle, SineSpace.Scripting.Components.SReflectionProbe, SineSpace.Scripting.Components.SSphereCollider, SineSpace.Scripting.Components.SWheelCollider, SineSpace.Scripting.Types.SRect
- CenterOfMass : SineSpace.Scripting.Components.SRigidbody
- ChangeMediaStatus() : SineSpace.Scripting.Network.SChat
- ChangeRange() : SineSpace.Scripting.Components.SEventCalendar
- Channel : SineSpace.Scripting.Network.SChatMessage
- CharacterController : SineSpace.Scripting.Types.SGameObject
- CharacterLimit : SineSpace.Scripting.Components.SUIInputField
- Chat : SineSpace.Scripting.Network.SNetwork
- ChildAlignment : SineSpace.Scripting.Components.SUILayout< T >
- ChildControlHeight : SineSpace.Scripting.Components.SUILayout< T >
- ChildControlWidth : SineSpace.Scripting.Components.SUILayout< T >
- ChildForceExpandHeight : SineSpace.Scripting.Components.SUILayout< T >
- ChildForceExpandWidth : SineSpace.Scripting.Components.SUILayout< T >
- Children : SineSpace.Scripting.Types.SGameObject
- City : SineSpace.Scripting.Player.SUserProfile
- Clamp() : SineSpace.Scripting.Library.SMath
- Clamp01() : SineSpace.Scripting.Library.SMath
- Clear() : SineSpace.Scripting.Components.SParticleSystem, SineSpace.Scripting.Components.STrailRenderer, SineSpace.Scripting.Types.SUIRaycastResult
- ClearActions() : SineSpace.Scripting.Components.SClickable
- ClearGlobalActionButton() : SineSpace.Scripting.Client.SUI
- ClearIKGoal() : SineSpace.Scripting.Types.SAvatar
- ClearOptions() : SineSpace.Scripting.Components.SUIDropdown
- ClearOrientation() : SineSpace.Scripting.Scene.SJourney
- ClearOverrideVideo() : SineSpace.Scripting.Components.SVoiceZone
- ClearOverrideVoice() : SineSpace.Scripting.Components.SVoiceZone
- ClearPostProfile() : SineSpace.Scripting.Scene.SPostFX
- ClearRenderTexture() : SineSpace.Scripting.Components.SEmbeddedVideo
- Clickable : SineSpace.Scripting.Types.SGameObject
- ClickableCollider : SineSpace.Scripting.Components.SSeat
- ClickToWalk : SineSpace.Scripting.Client.SInput
- ClosestPoint() : SineSpace.Scripting.Components.SCharacterController
- ClosestPointOnBounds() : SineSpace.Scripting.Components.SCharacterController, SineSpace.Scripting.Components.SRigidbody
- ClosestPowerOfTwo() : SineSpace.Scripting.Library.SMath
- Cloth : SineSpace.Scripting.Types.SGameObject
- Collider : SineSpace.Scripting.Types.SGameObject, SineSpace.Scripting.Types.SWheelHit
- CollisionMassScale : SineSpace.Scripting.Components.SCloth
- Color : SineSpace.Scripting.Components.SLight, SineSpace.Scripting.Components.SUIImage, SineSpace.Scripting.Components.SUIRawImage, SineSpace.Scripting.Components.SUIText
- ColorMultiplier : SineSpace.Scripting.Components.SUIButton, SineSpace.Scripting.Components.SUIDropdown, SineSpace.Scripting.Components.SUIInputField, SineSpace.Scripting.Components.SUIScrollbar, SineSpace.Scripting.Components.SUISlider, SineSpace.Scripting.Components.SUIToggle
- ColorPicker() : SineSpace.Scripting.Client.SDialogues
- ComparesTo() : SineSpace.Scripting.Types.SDateTime
- CompareTag() : SineSpace.Scripting.Types.SGameObject
- CompleteQuest() : SineSpace.Scripting.Player.SQuests
- ComponentName : SineSpace.Scripting.Components.SScriptingData, SineSpace.Scripting.Components.SScriptingEvents, SineSpace.Scripting.Components.SScriptingRuntime, SineSpace.Scripting.Components.SStateMachine, SineSpace.Scripting.Scene.SScript
- ConnectedAnchor : SineSpace.Scripting.Components.SHingeJoint
- ConnectedBody : SineSpace.Scripting.Components.SHingeJoint
- ConnectedMassScale : SineSpace.Scripting.Components.SHingeJoint
- ConnectVideoService : SineSpace.Scripting.Components.SVoiceZone
- ConnectVoiceService : SineSpace.Scripting.Components.SVoiceZone
- ContactDistance : SineSpace.Scripting.Types.SJointLimits
- Contains() : SineSpace.Scripting.Types.SRect
- ContainsHit : SineSpace.Scripting.Types.SPhysicsHit, SineSpace.Scripting.Types.SWheelHit
- ContentSizeFitter : SineSpace.Scripting.Types.SGameObject
- Controller : SineSpace.Scripting.Components.SAnimator
- Cos() : SineSpace.Scripting.Library.SMath
- Count : SineSpace.Scripting.Types.SSubRegion
- CountCopiesOfItem() : SineSpace.Scripting.Player.SInventory
- Country : SineSpace.Scripting.Player.SUserProfile
- CreateCommandBuffer() : SineSpace.Scripting.Scene.SPostFX
- CreateDate : SineSpace.Scripting.Types.SGroupInfo
- CreateGameObject() : SineSpace.Scripting.Scene.SScene
- Cross() : SineSpace.Scripting.Types.SVector
- CrossFade() : SineSpace.Scripting.Components.SAnimation, SineSpace.Scripting.Components.SAnimator
- CrossFadeInFixedTime() : SineSpace.Scripting.Components.SAnimator
- CrossFadeQueued() : SineSpace.Scripting.Components.SAnimation
- Ct : SineSpace.Scripting.Types.SMusicStation
- CurrentForce : SineSpace.Scripting.Components.SHingeJoint
- CurrentState : SineSpace.Scripting.Components.SStateMachine
- CurrentStateName : SineSpace.Scripting.Components.SStateMachine
- CurrentTorque : SineSpace.Scripting.Components.SHingeJoint
- CursorInUI : SineSpace.Scripting.Client.SInput
- CustomData : SineSpace.Scripting.Player.SInventoryItem
- Scale : SineSpace.Scripting.Components.SAudioReactiveParticleSystem, SineSpace.Scripting.Components.SAudioReactiveTransform, SineSpace.Scripting.Types.SVector
- ScaleFactor : SineSpace.Scripting.Components.SUICanvas
- Scene : SineSpace.Scripting.Scene.SScript
- SColor() : SineSpace.Scripting.Types.SColor
- SComponent() : SineSpace.Scripting.Types.SComponent
- Score : SineSpace.Scripting.Types.SScore
- ScreenCoordinatesToRay() : SineSpace.Scripting.Scene.SCameraManager
- ScreenCoordinatesToWorld() : SineSpace.Scripting.Scene.SCameraManager
- ScreenPosition : SineSpace.Scripting.Types.SUIRaycastResult
- Script : SineSpace.Scripting.Types.SGameObject
- ScrollWheel : SineSpace.Scripting.Client.SInput