Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Components.SUIImage Class Reference
Inheritance diagram for SineSpace.Scripting.Components.SUIImage:
ScriptClassComponent< Image >

Properties

SColor Color [get, set]
 
SResource Sprite [get, set]
 
bool PreserveAspect [get, set]
 
bool FillCenter [get, set]
 
float FillAmount [get, set]
 
bool FillClockwise [get, set]
 
int FillOrigin [get, set]
 
float AlphaHitTestMinimumThreshold [get, set]
 
bool HasBorder [get]
 
float PixelsPerUnit [get]
 
SMaterial Material [get, set]
 
float MinWidth [get]
 
float PreferredWidth [get]
 
float FlexibleWidth [get]
 
float MinHeight [get]
 
float PreferredHeight [get]
 
float FlexibleHeight [get]
 
int LayoutPriority [get]
 
- Properties inherited from ScriptClassComponent< Image >
SGameObject GameObject [get]
 Return the GameObject which component added. More...
 

Property Documentation

◆ AlphaHitTestMinimumThreshold

float SineSpace.Scripting.Components.SUIImage.AlphaHitTestMinimumThreshold
getset

◆ Color

SColor SineSpace.Scripting.Components.SUIImage.Color
getset

◆ FillAmount

float SineSpace.Scripting.Components.SUIImage.FillAmount
getset

◆ FillCenter

bool SineSpace.Scripting.Components.SUIImage.FillCenter
getset

◆ FillClockwise

bool SineSpace.Scripting.Components.SUIImage.FillClockwise
getset

◆ FillOrigin

int SineSpace.Scripting.Components.SUIImage.FillOrigin
getset

◆ FlexibleHeight

float SineSpace.Scripting.Components.SUIImage.FlexibleHeight
get

◆ FlexibleWidth

float SineSpace.Scripting.Components.SUIImage.FlexibleWidth
get

◆ HasBorder

bool SineSpace.Scripting.Components.SUIImage.HasBorder
get

◆ LayoutPriority

int SineSpace.Scripting.Components.SUIImage.LayoutPriority
get

◆ Material

SMaterial SineSpace.Scripting.Components.SUIImage.Material
getset

◆ MinHeight

float SineSpace.Scripting.Components.SUIImage.MinHeight
get

◆ MinWidth

float SineSpace.Scripting.Components.SUIImage.MinWidth
get

◆ PixelsPerUnit

float SineSpace.Scripting.Components.SUIImage.PixelsPerUnit
get

◆ PreferredHeight

float SineSpace.Scripting.Components.SUIImage.PreferredHeight
get

◆ PreferredWidth

float SineSpace.Scripting.Components.SUIImage.PreferredWidth
get

◆ PreserveAspect

bool SineSpace.Scripting.Components.SUIImage.PreserveAspect
getset

◆ Sprite

SResource SineSpace.Scripting.Components.SUIImage.Sprite
getset