Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Components.SAudioReactiveAnimation Class Reference
Inheritance diagram for SineSpace.Scripting.Components.SAudioReactiveAnimation:
ScriptClassComponent< AudioReactiveAnimationBaseInternal >

Properties

bool Enabled [get, set]
 
SAnimator Target [get, set]
 
string Parameter [get, set]
 
- Properties inherited from ScriptClassComponent< AudioReactiveAnimationBaseInternal >
SGameObject GameObject [get]
 Return the GameObject which component added. More...
 

Property Documentation

◆ Enabled

bool SineSpace.Scripting.Components.SAudioReactiveAnimation.Enabled
getset

◆ Parameter

string SineSpace.Scripting.Components.SAudioReactiveAnimation.Parameter
getset

◆ Target

SAnimator SineSpace.Scripting.Components.SAudioReactiveAnimation.Target
getset