Sinespace Client 2025.3.19431
Client-side scripting for Sinespace
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Public Member Functions | |
void | SetParent (SGameObject parent, bool worldPositionStays) |
void | SetInsetAndSizeFromParentEdge (int edge, float inset, float size) |
void | SetSizeWithCurrentAnchors (bool vertical, float size) |
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override void | Initialise (SScript runtime, object wrapper) |
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void | ReportError (string error, bool fatal, UnityEngine.Object target=null) |
void | Initialise (SScript runtime, object wrapper) |
Properties | |
SRect | Rect [get] |
SVector | anchorMin [get, set] |
SVector | anchorMax [get, set] |
SVector | anchoredPosition3D [get, set] |
SVector | anchoredPosition [get, set] |
SVector | sizeDelta [get, set] |
SVector | pivot [get, set] |
SVector | offsetMin [get, set] |
SVector | offsetMax [get, set] |
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SGameObject | GameObject [get] |
Return the GameObject which component added. | |
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override bool | Alive [get] |
Return if the component is alive. | |
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T | _wrap [get] |
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virtual bool | Alive [get] |
DynValue | CachedData [get, set] |
Additional Inherited Members | |
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void | Initialise (SScript runtime) |
void SineSpace.Scripting.Components.SRectTransform.SetInsetAndSizeFromParentEdge | ( | int | edge, |
float | inset, | ||
float | size ) |
void SineSpace.Scripting.Components.SRectTransform.SetParent | ( | SGameObject | parent, |
bool | worldPositionStays ) |
void SineSpace.Scripting.Components.SRectTransform.SetSizeWithCurrentAnchors | ( | bool | vertical, |
float | size ) |
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