Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Components.SAnimator Member List

This is the complete list of members for SineSpace.Scripting.Components.SAnimator, including all inherited members.

ApplyRootMotionSineSpace.Scripting.Components.SAnimator
AvatarSineSpace.Scripting.Components.SAnimator
ControllerSineSpace.Scripting.Components.SAnimator
CrossFade(string stateName, float transitionDuration, int layer)SineSpace.Scripting.Components.SAnimator
CrossFade(string stateName, float transitionDuration)SineSpace.Scripting.Components.SAnimator
CrossFade(string stateName, float transitionDuration, int layer, float normalizedTime)SineSpace.Scripting.Components.SAnimator
CrossFadeInFixedTime(string stateName, float transitionDuration, int layer)SineSpace.Scripting.Components.SAnimator
CrossFadeInFixedTime(string stateName, float transitionDuration)SineSpace.Scripting.Components.SAnimator
CrossFadeInFixedTime(string stateName, float transitionDuration, int layer, float fixedTime)SineSpace.Scripting.Components.SAnimator
EnabledSineSpace.Scripting.Components.SAnimator
GameObjectScriptClassComponent< Animator >
GetBool(string name)SineSpace.Scripting.Components.SAnimator
GetBool(int id)SineSpace.Scripting.Components.SAnimator
GetCurrentAnimatorStateInfo(int Layerindex)SineSpace.Scripting.Components.SAnimator
GetFloat(string name)SineSpace.Scripting.Components.SAnimator
GetFloat(int id)SineSpace.Scripting.Components.SAnimator
GetInteger(string name)SineSpace.Scripting.Components.SAnimator
GetInteger(int id)SineSpace.Scripting.Components.SAnimator
GetLayerIndex(string layerName)SineSpace.Scripting.Components.SAnimator
GetLayerName(int layerIndex)SineSpace.Scripting.Components.SAnimator
GetLayerWeight(int layerIndex)SineSpace.Scripting.Components.SAnimator
GetLength(int layer=0)SineSpace.Scripting.Components.SAnimator
GetLoop(int layer=0)SineSpace.Scripting.Components.SAnimator
GetNormalizedTime(int layer=0)SineSpace.Scripting.Components.SAnimator
GetTime()SineSpace.Scripting.Components.SAnimator
IsInTransition(int layerIndex)SineSpace.Scripting.Components.SAnimator
IsParameterControlledByCurve(string name)SineSpace.Scripting.Components.SAnimator
IsParameterControlledByCurve(int id)SineSpace.Scripting.Components.SAnimator
ParametersSineSpace.Scripting.Components.SAnimator
Play(string stateName, int layer)SineSpace.Scripting.Components.SAnimator
Play(string stateName)SineSpace.Scripting.Components.SAnimator
Play(string stateName, int layer, float normalizedTime)SineSpace.Scripting.Components.SAnimator
PlaybackTimeSineSpace.Scripting.Components.SAnimator
PlayInFixedTime(string stateName, int layer)SineSpace.Scripting.Components.SAnimator
PlayInFixedTime(string stateName)SineSpace.Scripting.Components.SAnimator
PlayInFixedTime(string stateName, int layer, float fixedTime)SineSpace.Scripting.Components.SAnimator
Rebind()SineSpace.Scripting.Components.SAnimator
ResetTrigger(string name)SineSpace.Scripting.Components.SAnimator
ResetTrigger(int id)SineSpace.Scripting.Components.SAnimator
SetBool(int id, bool value)SineSpace.Scripting.Components.SAnimator
SetBool(string name, bool value)SineSpace.Scripting.Components.SAnimator
SetFloat(string name, float value, float dampTime, float deltaTime)SineSpace.Scripting.Components.SAnimator
SetFloat(int id, float value)SineSpace.Scripting.Components.SAnimator
SetFloat(int id, float value, float dampTime, float deltaTime)SineSpace.Scripting.Components.SAnimator
SetFloat(string name, float value)SineSpace.Scripting.Components.SAnimator
SetInteger(int id, int value)SineSpace.Scripting.Components.SAnimator
SetInteger(string name, int value)SineSpace.Scripting.Components.SAnimator
SetLayerWeight(int layerIndex, float weight)SineSpace.Scripting.Components.SAnimator
SetTime(double time)SineSpace.Scripting.Components.SAnimator
SetTrigger(int id)SineSpace.Scripting.Components.SAnimator
SetTrigger(string trigger)SineSpace.Scripting.Components.SAnimator
StartPlayback()SineSpace.Scripting.Components.SAnimator
StartRecording()SineSpace.Scripting.Components.SAnimator
Stop()SineSpace.Scripting.Components.SAnimator
StopPlayback()SineSpace.Scripting.Components.SAnimator
StopRecording()SineSpace.Scripting.Components.SAnimator
StringToHash(string name)SineSpace.Scripting.Components.SAnimator
Update(float deltaTime)SineSpace.Scripting.Components.SAnimator