Angle(SQuaternion b) | SineSpace.Scripting.Types.SQuaternion | |
AngleAxis(SVector axis, float angle) | SineSpace.Scripting.Types.SQuaternion | static |
Dot(SQuaternion b) | SineSpace.Scripting.Types.SQuaternion | |
Equals(SQuaternion other) | SineSpace.Scripting.Types.SQuaternion | |
Euler(float x, float y, float z) | SineSpace.Scripting.Types.SQuaternion | static |
EulerAngles | SineSpace.Scripting.Types.SQuaternion | |
FromToRotation(SVector a, SVector b) | SineSpace.Scripting.Types.SQuaternion | static |
Identity | SineSpace.Scripting.Types.SQuaternion | static |
Inverse | SineSpace.Scripting.Types.SQuaternion | |
Lerp(SQuaternion b, float t) | SineSpace.Scripting.Types.SQuaternion | |
LookRotation(SVector forward) | SineSpace.Scripting.Types.SQuaternion | static |
LookRotation(SVector forward, SVector up) | SineSpace.Scripting.Types.SQuaternion | static |
New(float x, float y, float z, float w) | SineSpace.Scripting.Types.SQuaternion | static |
operator*(SQuaternion a, SVector b) | SineSpace.Scripting.Types.SQuaternion | static |
operator*(SQuaternion a, SQuaternion b) | SineSpace.Scripting.Types.SQuaternion | static |
RotateTowards(SQuaternion b, float delta) | SineSpace.Scripting.Types.SQuaternion | |
Slerp(SQuaternion b, float t) | SineSpace.Scripting.Types.SQuaternion | |
SQuaternion(float x, float y, float z, float w) | SineSpace.Scripting.Types.SQuaternion | |
SQuaternion(float x, float y, float z) | SineSpace.Scripting.Types.SQuaternion | |
SQuaternion(SVector axis, float angle) | SineSpace.Scripting.Types.SQuaternion | |
SQuaternion(SVector forward) | SineSpace.Scripting.Types.SQuaternion | |
SQuaternion(SVector forward, SVector up) | SineSpace.Scripting.Types.SQuaternion | |
ToString() | SineSpace.Scripting.Types.SQuaternion | |
W | SineSpace.Scripting.Types.SQuaternion | |
X | SineSpace.Scripting.Types.SQuaternion | |
Y | SineSpace.Scripting.Types.SQuaternion | |
Z | SineSpace.Scripting.Types.SQuaternion | |