Sinespace Client
2023.2.17543
Client-side scripting for Sinespace
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Public Member Functions | |
SGameTester (SScript script) | |
void | GameTesterMessage (string msg) |
void | GameTesterMessage (int id) |
void | HitDataPoint (string datapoint) |
void | LuaTest_ReadConfig () |
void | LuaTest_Initialize () |
void | LuaTest_Authorize (string pin) |
void | LuaTest_ClearPlayerPrefs () |
Properties | |
string? | PIN [get] |
Table | Datapoints [get, set] |
Table | UnlockConditions [get] |
int? | StayInClientMinutes [get] |
string | LatestHit [get] |
bool | IsLuaTest [get, set] |
string | LuaTest_DeveloperToken [get, set] |
bool | LuaTest_IsDatapointLoaded [get] |
bool | LuaTest_IsInitialized [get] |
bool | LuaTest_IsAuthenticated [get] |
SineSpace.Scripting.Player.SGameTester.SGameTester | ( | SScript | script | ) |
void SineSpace.Scripting.Player.SGameTester.GameTesterMessage | ( | int | id | ) |
void SineSpace.Scripting.Player.SGameTester.GameTesterMessage | ( | string | msg | ) |
void SineSpace.Scripting.Player.SGameTester.HitDataPoint | ( | string | datapoint | ) |
void SineSpace.Scripting.Player.SGameTester.LuaTest_Authorize | ( | string | pin | ) |
void SineSpace.Scripting.Player.SGameTester.LuaTest_ClearPlayerPrefs | ( | ) |
void SineSpace.Scripting.Player.SGameTester.LuaTest_Initialize | ( | ) |
void SineSpace.Scripting.Player.SGameTester.LuaTest_ReadConfig | ( | ) |
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