Sinespace Client 2025.3.19431
Client-side scripting for Sinespace
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Properties | |
bool | Enabled [get, set] |
Status of enable or disable room floor component. | |
string | Name [get] |
Name of this floor. | |
string | Description [get] |
Description of this floor. | |
bool | IsDefaultFloor [get] |
Is this default floor? | |
SGameObject[] | Furniture [get] |
Get all furniture game objects. | |
int | Owner [get] |
Return the ID of the user account that owns this room floor, if any. | |
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SGameObject | GameObject [get] |
Return the GameObject which component added. | |
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override bool | Alive [get] |
Return if the component is alive. | |
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T | _wrap [get] |
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virtual bool | Alive [get] |
DynValue | CachedData [get, set] |
Additional Inherited Members | |
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override void | Initialise (SScript runtime, object wrapper) |
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void | ReportError (string error, bool fatal, UnityEngine.Object target=null) |
void | Initialise (SScript runtime, object wrapper) |
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void | Initialise (SScript runtime) |
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get |
Description of this floor.
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getset |
Status of enable or disable room floor component.
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get |
Get all furniture game objects.
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get |
Is this default floor?
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get |
Name of this floor.
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get |
Return the ID of the user account that owns this room floor, if any.