Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Components.SRigidbody Member List

This is the complete list of members for SineSpace.Scripting.Components.SRigidbody, including all inherited members.

AddExplosionForce(float explosionForce, SVector explosionPosition, float explosionRadius, float upwardsModifier)SineSpace.Scripting.Components.SRigidbody
AddForce(SVector force)SineSpace.Scripting.Components.SRigidbody
AddForceAtPosition(SVector force, SVector position)SineSpace.Scripting.Components.SRigidbody
AddRelativeTorque(SVector torque)SineSpace.Scripting.Components.SRigidbody
AddTorque(SVector torque)SineSpace.Scripting.Components.SRigidbody
AngularDragSineSpace.Scripting.Components.SRigidbody
AngularVelocitySineSpace.Scripting.Components.SRigidbody
CenterOfMassSineSpace.Scripting.Components.SRigidbody
ClosestPointOnBounds(SVector input)SineSpace.Scripting.Components.SRigidbody
DensitySineSpace.Scripting.Components.SRigidbody
DragSineSpace.Scripting.Components.SRigidbody
FreezeRotationSineSpace.Scripting.Components.SRigidbody
GameObjectScriptClassComponent< Rigidbody >
GetPointVelocity(SVector worldPoint)SineSpace.Scripting.Components.SRigidbody
GetRelativePointVelocity(SVector point)SineSpace.Scripting.Components.SRigidbody
InertiaTensorSineSpace.Scripting.Components.SRigidbody
InertiaTensorRotationSineSpace.Scripting.Components.SRigidbody
KinematicSineSpace.Scripting.Components.SRigidbody
MassSineSpace.Scripting.Components.SRigidbody
MaxAngularVelocitySineSpace.Scripting.Components.SRigidbody
MaxDepenetrationVelocitySineSpace.Scripting.Components.SRigidbody
MovePosition(SVector point)SineSpace.Scripting.Components.SRigidbody
MoveRotation(SQuaternion rotation)SineSpace.Scripting.Components.SRigidbody
ResetCenterOfMass()SineSpace.Scripting.Components.SRigidbody
ResetInertiaTensor()SineSpace.Scripting.Components.SRigidbody
Sleep()SineSpace.Scripting.Components.SRigidbody
SleepingSineSpace.Scripting.Components.SRigidbody
SweepTestAll(SVector direction, float distance)SineSpace.Scripting.Components.SRigidbody
UseGravitySineSpace.Scripting.Components.SRigidbody
VelocitySineSpace.Scripting.Components.SRigidbody
WakeUp()SineSpace.Scripting.Components.SRigidbody
WorldCenterOfMassSineSpace.Scripting.Components.SRigidbody