Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Components.SAnimation Member List

This is the complete list of members for SineSpace.Scripting.Components.SAnimation, including all inherited members.

Blend(string animation, float targetWeight=1.0F, float fadeLength=0.3F)SineSpace.Scripting.Components.SAnimation
CrossFade(string animation, float fadeLength=0.3F)SineSpace.Scripting.Components.SAnimation
CrossFadeQueued(string animation, float fadeLength=0.3F, bool playNow=false)SineSpace.Scripting.Components.SAnimation
EnabledSineSpace.Scripting.Components.SAnimation
GameObjectScriptClassComponent< Animation >
GetClipCount()SineSpace.Scripting.Components.SAnimation
GetState()SineSpace.Scripting.Components.SAnimation
GetState(string state)SineSpace.Scripting.Components.SAnimation
IsPlaying(string animation)SineSpace.Scripting.Components.SAnimation
Play()SineSpace.Scripting.Components.SAnimation
Play(string animation)SineSpace.Scripting.Components.SAnimation
PlayQueued(string animation, bool playNow=false)SineSpace.Scripting.Components.SAnimation
Rewind(string animation)SineSpace.Scripting.Components.SAnimation
Sample()SineSpace.Scripting.Components.SAnimation
StatesSineSpace.Scripting.Components.SAnimation
Stop()SineSpace.Scripting.Components.SAnimation
Stop(string animation)SineSpace.Scripting.Components.SAnimation