GetColor(string key) | SineSpace.Scripting.Types.SMaterial | |
GetFloat(string key) | SineSpace.Scripting.Types.SMaterial | |
GetInt(string key) | SineSpace.Scripting.Types.SMaterial | |
GetTexture(string key) | SineSpace.Scripting.Types.SMaterial | |
Instantiate() | SineSpace.Scripting.Types.SMaterial | |
Name | SineSpace.Scripting.Types.SMaterial | |
RenderQueue | SineSpace.Scripting.Types.SMaterial | |
SetColor(string key, SColor color) | SineSpace.Scripting.Types.SMaterial | |
SetColor(string key, float r, float g, float b, float a) | SineSpace.Scripting.Types.SMaterial | |
SetColor32(string key, byte r, byte g, byte b, byte a) | SineSpace.Scripting.Types.SMaterial | |
SetFloat(string key, float value) | SineSpace.Scripting.Types.SMaterial | |
SetInt(string key, int value) | SineSpace.Scripting.Types.SMaterial | |
SetTexture(string key, SResource value) | SineSpace.Scripting.Types.SMaterial | |
SetTextureOffset(string key, float x, float y) | SineSpace.Scripting.Types.SMaterial | |
SetTextureScale(string key, float x, float y) | SineSpace.Scripting.Types.SMaterial | |
SetVector(string key, SVector value) | SineSpace.Scripting.Types.SMaterial | |
Shader | SineSpace.Scripting.Types.SMaterial | |