_wrap | ScriptClassWrapper< T > | protected |
Abs(float v) | SineSpace.Scripting.Library.SMath | static |
Abs(int v) | SineSpace.Scripting.Library.SMath | static |
Acos(float v) | SineSpace.Scripting.Library.SMath | static |
Alive | ScriptClass< T > | |
Alive | ScriptClass< T > | |
Approximately(float a, float b) | SineSpace.Scripting.Library.SMath | static |
Asin(float v) | SineSpace.Scripting.Library.SMath | static |
Atan(float v) | SineSpace.Scripting.Library.SMath | static |
Atan2(float y, float x) | SineSpace.Scripting.Library.SMath | static |
CachedData | ScriptClass< T > | |
Ceil(float v) | SineSpace.Scripting.Library.SMath | static |
Clamp(float v, float min, float max) | SineSpace.Scripting.Library.SMath | static |
Clamp01(float v) | SineSpace.Scripting.Library.SMath | static |
ClosestPowerOfTwo(int v) | SineSpace.Scripting.Library.SMath | static |
Cos(float v) | SineSpace.Scripting.Library.SMath | static |
DeltaAngle(float current, float target) | SineSpace.Scripting.Library.SMath | static |
Exp(float v) | SineSpace.Scripting.Library.SMath | static |
Floor(float v) | SineSpace.Scripting.Library.SMath | static |
GammaToLinearSpace(float v) | SineSpace.Scripting.Library.SMath | static |
Initialise(SScript runtime, object wrapper) | SineSpace.Scripting.Library.SMath | virtual |
ScriptClass.Initialise(SScript runtime) | ScriptClass< T > | protected |
InverseLerp(float a, float b, float value) | SineSpace.Scripting.Library.SMath | static |
IsPowerOfTwo(int v) | SineSpace.Scripting.Library.SMath | static |
Lerp(float a, float b, float v) | SineSpace.Scripting.Library.SMath | static |
LerpAngle(float a, float b, float v) | SineSpace.Scripting.Library.SMath | static |
LerpUnclamped(float a, float b, float v) | SineSpace.Scripting.Library.SMath | static |
LinearToGammaSpace(float v) | SineSpace.Scripting.Library.SMath | static |
Log(float v) | SineSpace.Scripting.Library.SMath | static |
Log(float v, float p) | SineSpace.Scripting.Library.SMath | static |
Log10(float v) | SineSpace.Scripting.Library.SMath | static |
Max(float a, float b) | SineSpace.Scripting.Library.SMath | static |
Min(float a, float b) | SineSpace.Scripting.Library.SMath | static |
MoveTowards(float value, float target, float delta) | SineSpace.Scripting.Library.SMath | static |
MoveTowardsAngle(float value, float target, float delta) | SineSpace.Scripting.Library.SMath | static |
NextPowerOfTwo(int v) | SineSpace.Scripting.Library.SMath | static |
PerlinNoise(float x, float y) | SineSpace.Scripting.Library.SMath | static |
Pi | SineSpace.Scripting.Library.SMath | static |
PingPong(float t, float length) | SineSpace.Scripting.Library.SMath | static |
Pow(float value, float pow) | SineSpace.Scripting.Library.SMath | static |
Random() | SineSpace.Scripting.Library.SMath | static |
RandomInteger(int min, int max) | SineSpace.Scripting.Library.SMath | static |
RandomRange(float min, float max) | SineSpace.Scripting.Library.SMath | static |
Repeat(float value, float length) | SineSpace.Scripting.Library.SMath | static |
ReportError(string error, bool fatal, UnityEngine.Object target=null) | ScriptClass< T > | |
Round(float value) | SineSpace.Scripting.Library.SMath | static |
Sign(float value) | SineSpace.Scripting.Library.SMath | static |
Sin(float value) | SineSpace.Scripting.Library.SMath | static |
SmoothStep(float from, float to, float t) | SineSpace.Scripting.Library.SMath | static |
Sqrt(float value) | SineSpace.Scripting.Library.SMath | static |
Tan(float value) | SineSpace.Scripting.Library.SMath | static |