Sinespace Client  2023.2.17543
Client-side scripting for Sinespace
SineSpace.Scripting.Library.SMath Member List

This is the complete list of members for SineSpace.Scripting.Library.SMath, including all inherited members.

_wrapScriptClassWrapper< T >protected
Abs(float v)SineSpace.Scripting.Library.SMathstatic
Abs(int v)SineSpace.Scripting.Library.SMathstatic
Acos(float v)SineSpace.Scripting.Library.SMathstatic
AliveScriptClass< T >
AliveScriptClass< T >
Approximately(float a, float b)SineSpace.Scripting.Library.SMathstatic
Asin(float v)SineSpace.Scripting.Library.SMathstatic
Atan(float v)SineSpace.Scripting.Library.SMathstatic
Atan2(float y, float x)SineSpace.Scripting.Library.SMathstatic
CachedDataScriptClass< T >
Ceil(float v)SineSpace.Scripting.Library.SMathstatic
Clamp(float v, float min, float max)SineSpace.Scripting.Library.SMathstatic
Clamp01(float v)SineSpace.Scripting.Library.SMathstatic
ClosestPowerOfTwo(int v)SineSpace.Scripting.Library.SMathstatic
Cos(float v)SineSpace.Scripting.Library.SMathstatic
DeltaAngle(float current, float target)SineSpace.Scripting.Library.SMathstatic
Exp(float v)SineSpace.Scripting.Library.SMathstatic
Floor(float v)SineSpace.Scripting.Library.SMathstatic
GammaToLinearSpace(float v)SineSpace.Scripting.Library.SMathstatic
Initialise(SScript runtime, object wrapper)SineSpace.Scripting.Library.SMathvirtual
ScriptClass.Initialise(SScript runtime)ScriptClass< T >protected
InverseLerp(float a, float b, float value)SineSpace.Scripting.Library.SMathstatic
IsPowerOfTwo(int v)SineSpace.Scripting.Library.SMathstatic
Lerp(float a, float b, float v)SineSpace.Scripting.Library.SMathstatic
LerpAngle(float a, float b, float v)SineSpace.Scripting.Library.SMathstatic
LerpUnclamped(float a, float b, float v)SineSpace.Scripting.Library.SMathstatic
LinearToGammaSpace(float v)SineSpace.Scripting.Library.SMathstatic
Log(float v)SineSpace.Scripting.Library.SMathstatic
Log(float v, float p)SineSpace.Scripting.Library.SMathstatic
Log10(float v)SineSpace.Scripting.Library.SMathstatic
Max(float a, float b)SineSpace.Scripting.Library.SMathstatic
Min(float a, float b)SineSpace.Scripting.Library.SMathstatic
MoveTowards(float value, float target, float delta)SineSpace.Scripting.Library.SMathstatic
MoveTowardsAngle(float value, float target, float delta)SineSpace.Scripting.Library.SMathstatic
NextPowerOfTwo(int v)SineSpace.Scripting.Library.SMathstatic
PerlinNoise(float x, float y)SineSpace.Scripting.Library.SMathstatic
PiSineSpace.Scripting.Library.SMathstatic
PingPong(float t, float length)SineSpace.Scripting.Library.SMathstatic
Pow(float value, float pow)SineSpace.Scripting.Library.SMathstatic
Random()SineSpace.Scripting.Library.SMathstatic
RandomInteger(int min, int max)SineSpace.Scripting.Library.SMathstatic
RandomRange(float min, float max)SineSpace.Scripting.Library.SMathstatic
Repeat(float value, float length)SineSpace.Scripting.Library.SMathstatic
ReportError(string error, bool fatal, UnityEngine.Object target=null)ScriptClass< T >
Round(float value)SineSpace.Scripting.Library.SMathstatic
Sign(float value)SineSpace.Scripting.Library.SMathstatic
Sin(float value)SineSpace.Scripting.Library.SMathstatic
SmoothStep(float from, float to, float t)SineSpace.Scripting.Library.SMathstatic
Sqrt(float value)SineSpace.Scripting.Library.SMathstatic
Tan(float value)SineSpace.Scripting.Library.SMathstatic